Acoustic Systems Engineer

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As an Acoustic Systems Engineer at Valve, you will collaborate with electrical, mechanical, software engineers and designers who are busily defining new entertainment experiences through both hardware and software. We’re hoping to add your deep technical expertise in acoustic systems and the broad understanding of how your work fits into the overall picture of our team.

Responsibilities
  • Own the sound quality and reliability performance of consumer audio devices
  • Design and develop innovative audio architectures including: acoustic elements, playback transducer, microphones, power-systems, signal processing
  • Tune audio systems including microphone path and speaker/headphone path
  • Qualify design through rigorous testing
  • Create tests plans and performance qualification to ensure best-in-class performance
  • Work cross-functionally with the broader design team, communicating goals and driving specifications to ensure system level performance
  • Work with factory/manufacturing team to ensure design for manufacturing and create automated, on-line quality control tests
Qualifications
  • A Bachelor's Degree (or equivalent) in an audio-related discipline: Acoustics, Physics, Electrical Engineering, Mechanical Engineering etc.
  • Familiarity with spatial audio theory and application in physical systems and signal processing.
    • i.e. fundamentals of beamforming, room acoustics, and HRTFs
  • Familiarity with high spatial resolution audio content and formats for video gaming, virtual reality, and/or augmented reality
  • Extensive experience designing and tuning fully-integrated audio systems with built-in electronics, digital connectivity, and complex digital signal processing
  • Ten years of experience in delivering high-volume consumer electronics and systems dedicated to audio quality, including:
    • Headphones
    • Headsets
    • Microphones
    • Loudspeakers

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