Software Engineer for VR & Hardware

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At Valve we are pushing the boundaries of virtual reality and related technologies. We are looking for versatile, self-directed software engineers in many disciplines that can help us achieve the next steps in VR. Join the Valve team pursuing hardware design, software development, prototyping, testing, and production as we invent, design, and deliver new experiences to over 100 million customers.

Qualifications - One or More of the Following
  • User Interfaces
  • Human Computer Interaction
  • Controllers
  • Computer Vision (Tracking, Photogrammetry, Bundle Adjustment)
  • Image-Based Rendering & Light Field Rendering
  • Optics & Computational Displays
  • Tracking (EKF, State Estimation, Inertial Navigation, Control Theory)
  • 3D Graphics: Shading, Rendering, Drivers
  • Engine Integration (Unity, Unreal)
  • Spatialized Audio
  • Human Perception & Vision Science
  • FPGA / ASIC Development
  • Analog / Mixed Signal Circuit Design
  • Embedded Firmware
  • Video Compression
  • Wireless Technologies

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